Weekly missions
Every Monday the same missions come out for every clan. A clan sees as many at once as its level allows (the column in the levels table), and leveling up adds the next one on the list.
Each mission is a bar everyone fills together. The goal is an amount per slot times the member cap of the level: a big clan needs more than a small one. Each person can contribute at most 20% of the goal per day: nobody completes it alone.
Reward per completed mission
Experience per slot15
Reputation100
Honor per slot30
Cap per person per day20%
The Honor pool is split according to what each one contributed.
| Mission | Per slot | Goal at level 2 (3 slots) | Goal at level 10 (16 slots) | Goal at level 20 (50 slots) |
|---|---|---|---|---|
| Defeat Beast-type enemies | 50 | 150 | 800 | 2,500 |
| Defeat Undead-type enemies | 50 | 150 | 800 | 2,500 |
| Defeat Humanoid-type enemies | 50 | 150 | 800 | 2,500 |
| Defeat a boss | 2 | 6 | 32 | 100 |
| Clear a dungeon | 2 | 6 | 32 | 100 |
| Gather: Mining | 60 | 180 | 960 | 3,000 |
| Gather: Woodcutting | 60 | 180 | 960 | 3,000 |
| Gather: Fishing | 60 | 180 | 960 | 3,000 |
| Gather: Herbalism | 60 | 180 | 960 | 3,000 |
| Gather: Farming | 60 | 180 | 960 | 3,000 |
| Craft: Alchemy | 15 | 45 | 240 | 750 |
| Craft: Smithing | 15 | 45 | 240 | 750 |
| Craft: Carpentry | 15 | 45 | 240 | 750 |
| Craft: Artisanry | 15 | 45 | 240 | 750 |