Slayer
Slayer is the profession of hunting on commission. A Slayer Master gives you a contract —"hunt 30 wolves"— and you complete it by fighting wherever that creature shows up. Each creature in the contract gives you Slayer experience, and each completed contract, points to spend with the masters.
A Slayer contract is NOT a quest.
- It does not show up in your journal or in your pinned quests: it has its own box on screen.
- It is never handed in: it completes itself when the last creature falls, and pays on the spot, wherever you are.
- Slayer Masters have no quest signs (no ! or ?) over their heads: they hand out contracts, not quests.
What a contract is
- A contract asks you to hunt one specific creature a number of times. Any expedition where it shows up counts: adventures, dungeons and group runs.
- You have one contract at a time. When the last one falls it pays out by itself, and you go back to any master who accepts you to get the next one.
- Whatever falls after the last one does not count for anything: the rest of the run is a normal fight.
- The loot from what you kill is the usual: the contract does not change what creatures drop.
Getting started
The first master is Brann the Tracker, in Aurelia, near Mara, ranger. This master gives you work from level 1, with no Slayer at all. Talk to them (double click or E) and press "Get a contract".
- The master's window tells you what to hunt and in which expeditions that creature shows up, with a button to follow the path there.
- From there you also see your points, your streak and the rewards you can buy.
The five masters
Each master lives at a different corner of the world, near what they send you to hunt. The higher ones ask for more level and more Slayer, but pay more points per contract.
| Master | Where | Requires | Points | Creatures from |
|---|---|---|---|---|
| Brann the Tracker | near Mara, ranger | Level 1 · Slayer 0 | 2 | level 1 to 14 expeditions |
| Mirka Blackclaw | near Ysolde, herbalist | Level 15 · Slayer 10 | 6 | level 11 to 25 expeditions |
| Osric the Gravewarden | near Sister Lys, priestess | Level 25 · Slayer 25 | 10 | level 23 to 38 expeditions |
| Nerea Bittersalt | near Sir Edwyn, the last | Level 38 · Slayer 45 | 14 | level 35 to 47 expeditions |
| Halvar the Fearless | near Brakka, mercenary | Level 48 · Slayer 60 | 18 | level 43 to 54 expeditions |
What each master asks for
A master only asks for creatures from expeditions you can already do by level. The amount comes from how many fall per run in the best expedition that has them: every contract from the same master takes about as long.
Brann the Tracker
| Creature | How many | From level | Where it shows up |
|---|---|---|---|
| Wolf | 10–25 | 1 | The Pinewood |
| Fox | 5–15 | 1 | The Pinewood |
| Viper | 20–40 | 1 | The Pinewood |
| Hawk | 20–40 | 1 | The Pinewood |
| Turtle | 5–15 | 1 | The Pinewood |
| Gnome Archer | 40–80 | 3 | Gnomeland |
| Gnome Lumberjack | 25–50 | 3 | Gnomeland |
| Gnome Mage | 10–25 | 3 | Gnomeland |
| Veteran Bandit | 15–35 | 7 | The Bandit Road |
| Bandit Woman | 15–25 | 7 | The Bandit Road |
| Bandit Axeman | 15–30 | 7 | The Bandit Road |
| Redbeard Bandit | 5–15 | 7 | The Bandit Road |
| Cave Spider | 30–60 | 11 | The Abandoned Mine The Black Knight's Gallery |
| Mine Goblin | 30–60 | 11 | The Abandoned Mine The Black Knight's Gallery |
| Mine Serpent | 5–10 | 11 | The Abandoned Mine |
With "Boss contracts" bought, 20 % of the time you get an adventure boss: 2 to 4. Brann the Tracker's bosses: Ent, Bandit Chief, Hooded Foreman
Mirka Blackclaw
| Creature | How many | From level | Where it shows up |
|---|---|---|---|
| Cave Spider | 60–110 | 11 | The Abandoned Mine The Black Knight's Gallery |
| Mine Goblin | 60–110 | 11 | The Abandoned Mine The Black Knight's Gallery |
| Mine Serpent | 10–20 | 11 | The Abandoned Mine |
| Toad | 30–50 | 15 | The Darkwood |
| Werewolf | 20–35 | 15 | The Darkwood |
| Mud Fiend | 40–70 | 15 | The Darkwood The Hag's Crypt |
| Troll | 40–70 | 15 | The Darkwood The Hag's Crypt |
| Gorilla | 25–45 | 19 | The Deep Jungle |
| Tiger | 20–30 | 19 | The Deep Jungle |
| Jungle Werewolf | 30–55 | 19 | The Deep Jungle The Witch Marsh |
| Jungle Spider | 30–55 | 19 | The Deep Jungle The Witch Marsh |
| Scorpion | 25–45 | 23 | The Red Sands |
| Thorn Lizard | 15–30 | 23 | The Red Sands |
| Desert Spider | 15–30 | 23 | The Red Sands |
| Desert Phoenix | 10–15 | 23 | The Red Sands |
With "Boss contracts" bought, 20 % of the time you get an adventure boss: 2 to 4. Mirka Blackclaw's bosses: Hooded Foreman, Forest Giant, Jungle Ent, Feathered Sand Serpent, Dark Knight of the Mine
Osric the Gravewarden
| Creature | How many | From level | Where it shows up |
|---|---|---|---|
| Scorpion | 35–55 | 23 | The Red Sands |
| Thorn Lizard | 25–40 | 23 | The Red Sands |
| Desert Spider | 25–40 | 23 | The Red Sands |
| Desert Phoenix | 10–20 | 23 | The Red Sands |
| Pharaoh | 40–70 | 26 | The Pyramid of the Eclipse Medusa's Lair |
| Pyramid Warrior | 40–70 | 26 | The Pyramid of the Eclipse Medusa's Lair |
| Pyramid Skeleton Warrior | 5–10 | 27 | The Pyramid of the Eclipse |
| Skeleton | 25–45 | 31 | The Wailing Graveyard |
| Skeleton Soldier | 5–10 | 31 | The Wailing Graveyard |
| Chained Soul | 5–10 | 31 | The Wailing Graveyard |
| Spectral Knight | 25–45 | 31 | The Wailing Graveyard The Ghost Ship |
| Banshee | 20–40 | 31 | The Wailing Graveyard The Ghost Ship |
| Reaper | 15–20 | 31 | The Wailing Graveyard |
| Spectral Warden | 20–40 | 31 | The Wailing Graveyard The Ghost Ship |
| Gargoyle | 5–10 | 31 | The Wailing Graveyard |
| Old Town Thief | 50–85 | 35 | The Old Town |
| Old Town Crone | 35–55 | 35 | The Old Town The Vampire Castle |
| Cursed Village Woman | 35–55 | 35 | The Old Town The Vampire Castle |
With "Boss contracts" bought, 20 % of the time you get an adventure boss: 2 to 4. Osric the Gravewarden's bosses: Feathered Sand Serpent, Eclipse Sphinx, Ghost Reaper, Spectral Captain
Nerea Bittersalt
| Creature | How many | From level | Where it shows up |
|---|---|---|---|
| Old Town Thief | 65–105 | 35 | The Old Town |
| Old Town Crone | 45–70 | 35 | The Old Town The Vampire Castle |
| Cursed Village Woman | 45–70 | 35 | The Old Town The Vampire Castle |
| Skull Orc | 35–60 | 39 | The Orc Lands |
| Orangebeard Orc | 10–20 | 39 | The Orc Lands |
| Orc Raider | 15–20 | 39 | The Orc Lands |
| Blood Orc | 40–70 | 39 | The Orc Lands The Warlord's Keep |
| Night Orc | 40–70 | 39 | The Orc Lands The Warlord's Keep |
| Shark | 60–100 | 43 | The Broken Coast |
| Mermaid | 20–35 | 43 | The Broken Coast |
| Leviathan | 10–15 | 43 | The Broken Coast |
| Brown Leviathan | 10–15 | 43 | The Broken Coast |
| Druid | 40–65 | 46 | The Hall of the Fallen |
| Paladin | 40–65 | 46 | The Hall of the Fallen The Grand Warlock's Sanctum |
| Cleric | 25–40 | 46 | The Hall of the Fallen |
| Dwarf Warrior | 40–65 | 46 | The Hall of the Fallen The Grand Warlock's Sanctum |
With "Boss contracts" bought, 20 % of the time you get an adventure boss: 2 to 4. Nerea Bittersalt's bosses: Kraken, Hall Knight, Spectral Captain, Orc Warlord
Halvar the Fearless
| Creature | How many | From level | Where it shows up |
|---|---|---|---|
| Shark | 80–120 | 43 | The Broken Coast |
| Mermaid | 30–40 | 43 | The Broken Coast |
| Leviathan | 10–15 | 43 | The Broken Coast |
| Brown Leviathan | 10–15 | 43 | The Broken Coast |
| Druid | 55–80 | 46 | The Hall of the Fallen |
| Paladin | 55–80 | 46 | The Hall of the Fallen The Grand Warlock's Sanctum |
| Cleric | 30–50 | 46 | The Hall of the Fallen |
| Dwarf Warrior | 55–80 | 46 | The Hall of the Fallen The Grand Warlock's Sanctum |
| Snow Wolf | 40–60 | 48 | The Frozen Vale |
| Frost Soldier | 25–35 | 48 | The Frozen Vale |
| Frost Golem | 20–30 | 48 | The Frozen Vale |
| Frost Core | 20–30 | 48 | The Frozen Vale |
| Yeti | 10–15 | 48 | The Frozen Vale |
| Fire Spirit | 30–45 | 51 | The Depths of Inferno |
| Hellforged Minotaur | 20–30 | 51 | The Depths of Inferno |
| Flame Wisp | 20–30 | 51 | The Depths of Inferno |
| Inferno Phoenix | 10–15 | 51 | The Depths of Inferno |
| Vampire Lady | 55–80 | 54 | The Court of the Red Moon |
| Vampire Noble | 10–10 | 54 | The Court of the Red Moon |
With "Boss contracts" bought, 20 % of the time you get an adventure boss: 2 to 4. Halvar the Fearless's bosses: Kraken, Hall Knight, Festive Yeti, Devil, Vampire King, Orc Warlord
Experience
- Each contract creature that dies gives you Slayer experience, by time, like every profession: it is worth the minutes the expedition spends on that creature, and it pays more the higher your level.
- When you close the contract you get 25 % more of what the whole contract was worth.
- The expedition's combat experience is separate: you get it as always.
Points and streak
- Each completed contract gives you Slayer points. How many depends on the master who gave it (table above).
- The streak counts contracts completed in a row. Every 10: ×5 · Every 50: ×15
- Abandoning a contract is free and can be done from anywhere, but the streak goes back to zero. Changing it costs points and the streak stays.
- Points belong to each character: they cannot be sold, traded or turned into gold.
Rewards
Points are spent with any master, in their Rewards tab:
| Reward | Points | What it does |
|---|---|---|
| Change contract | 30 · Each time | The master gives you another creature and your streak stays intact. Never the same one again. |
| Block a creature | 100 · Each time | No master will ask for your current contract's creature again, and the contract is swapped for another. Up to 4 blocks; removing one is free. |
| Favorite creature | 150 · Bought once | Pick your current contract's creature as favorite and the masters ask for it 4 times as often. |
| Boss contracts | 250 · Bought once | Sometimes the master asks you to hunt an adventure boss: just a few, and they pay like a full contract. |
No reward gives gold or items to sell: they let you choose what to hunt and save time, they do not make you money.
Slayer Cape: once Slayer reaches level 100, Grenda, veteran gives it to you through the quest Mastery: Slayer. Only masters wear it: it cannot be traded, sold or salvaged.
Tips
- Get the contract before heading out: that way every creature in the run already counts.
- If the creature shows up in several expeditions, the master's window tells you how many each one has: pick the one with the most.
- Block the creatures you do not enjoy hunting and pick as favorite the one that suits you best: with both, almost all your contracts will be for what works for you.
- Mind the streak: abandoning halfway breaks it, changing with points does not.