Bestiary
Every creature in the world, sorted by zone: what it looks like, its family, what it pays when it dies, the effect it leaves on you and where you run into it.
By zone
One row per creature, grouped by zone in the order they open up. Next to each zone, the gear lines that drop there most.
Every creature belongs to a family, and the family is not decoration: it is the knob that lets a weapon hit harder against the undead, a quest count vermin, or a dungeon of spirits demand magic damage. While the wolf and the skeleton are both just "a creature", none of that can be written.
Every outing that fights takes place in a zone, and what you run into comes from that zone. Zones with no outing yet are already in the bestiary: they are the next ones.
Where each one fights
Every adventure and dungeon, with the creatures waiting in it. Each name jumps to its row in the bestiary.
Every stage and every dungeon lists its enemies one by one, each with its level: what the card says is what you face. The order is shuffled by the seed and the boss always comes last. Each enemy's toughness comes from its level, measured against a character of that level wearing common gear.
Zone trophies
Each zone has two objects its creatures drop: a common one and a rare one. They drop by the energy of the outing and the health of each creature, so bosses drop more, and the rare one comes mostly from the tough ones (three times as often in dungeons). A creature more than ten levels below you no longer drops anything. The World ones drop from any boss, once in a long while. They sell on the market and to merchants.
Mini-pets
Every creature can drop, once in a long while, its mini-pet: a tiny version that follows you in the world, on outings and while you work your professions. It goes in its own character slot and grants an attribute based on the kind of creature (beasts, strength; vermin, agility; spirits, intelligence; undead, stamina; humanoids and nobles, charisma) and a bonus based on its zone. Boss pets add health or mana, and world boss pets also add all attributes. They sell on the market and to merchants. A creature more than ten levels below you no longer drops it.
| Name | Zone | Role | Level | Bonuses | Chance |
|---|---|---|---|---|---|
| Mini Gnome Archer | Gnomeland | From a creature | 5 | +1 Agility·+1% Experience | 1 in 10,000 |
| Mini Gnome Lumberjack | Gnomeland | From a creature | 7 | +2 Strength·+1% Experience | 1 in 10,000 |
| Mini Gnome Mage | Gnomeland | From a creature | 9 | +1 Intelligence·+1% Experience | 1 in 10,000 |
| Mini Gnome Warrior | Gnomeland | From a creature | 10 | +2 Strength·+1% Experience | 1 in 10,000 |
| Mini Hooded Foreman | Mine | From a boss | 18 | +3 Charisma·+5% Armor·+32 Health | 1 in 2,000 |
| Mini Dark Knight of the Mine | Mine | From a boss | 17 | +4 Strength·+5% Armor·+32 Health | 1 in 2,000 |
| Mini Cave Spider | Mine | From a creature | 13 | +1 Agility·+2% Armor | 1 in 10,000 |
| Mini Mine Goblin | Mine | From a creature | 15 | +2 Strength·+2% Armor | 1 in 10,000 |
| Mini Mine Serpent | Mine | From a creature | 17 | +1 Agility·+2% Armor | 1 in 10,000 |
| Mini Veteran Bandit | Bandits | From a creature | 9 | +1 Charisma·+1% Crit chance | 1 in 10,000 |
| Mini Bandit Woman | Bandits | From a creature | 10 | +1 Agility·+1% Crit chance | 1 in 10,000 |
| Mini Bandit Axeman | Bandits | From a creature | 12 | +2 Strength·+1% Crit chance | 1 in 10,000 |
| Mini Redbeard Bandit | Bandits | From a creature | 13 | +1 Charisma·+1% Crit chance | 1 in 10,000 |
| Mini Bandit Chief | Bandits | From a boss | 14 | +3 Charisma·+2% Crit chance·+32 Health | 1 in 2,000 |
| Mini Wolf | Forest | From a creature | 1 | +1 Agility·+1% Health regen | 1 in 10,000 |
| Mini Fox | Forest | From a creature | 2 | +1 Agility·+1% Health regen | 1 in 10,000 |
| Mini Viper | Forest | From a creature | 3 | +1 Agility·+1% Health regen | 1 in 10,000 |
| Mini Hawk | Forest | From a creature | 4 | +1 Agility·+1% Health regen | 1 in 10,000 |
| Mini Turtle | Forest | From a creature | 5 | +1 Vitality·+1% Health regen | 1 in 10,000 |
| Mini Ent | Forest | From a boss | 6 | +3 Vitality·+2% Health regen·+32 Health | 1 in 2,000 |
| Mini Toad | Dark Woods | From a creature | 17 | +2 Strength·+1% Evasion | 1 in 10,000 |
| Mini Werewolf | Dark Woods | From a creature | 18 | +1 Agility·+1% Evasion | 1 in 10,000 |
| Mini Forest Giant | Dark Woods | From a boss | 22 | +8 Strength·+3% Evasion·+70 Health | 1 in 2,000 |
| Mini Mud Fiend | Dark Woods | From a creature | 20 | +1 Intelligence·+1% Evasion | 1 in 10,000 |
| Mini Troll | Dark Woods | From a creature | 21 | +4 Strength·+2% Evasion | 1 in 10,000 |
| Mini Gorilla | Jungle | From a creature | 21 | +4 Strength·+2% Attack speed | 1 in 10,000 |
| Mini Tiger | Jungle | From a creature | 22 | +3 Agility·+2% Attack speed | 1 in 10,000 |
| Mini Jungle Werewolf | Jungle | From a creature | 24 | +3 Agility·+2% Attack speed | 1 in 10,000 |
| Mini Jungle Spider | Jungle | From a creature | 25 | +3 Agility·+2% Attack speed | 1 in 10,000 |
| Mini Jungle Ent | Jungle | From a boss | 26 | +6 Vitality·+3% Attack speed·+70 Health | 1 in 2,000 |
| Mini Scorpion | Desert | From a creature | 25 | +3 Agility·+4% Healing received | 1 in 10,000 |
| Mini Thorn Lizard | Desert | From a creature | 26 | +3 Agility·+4% Healing received | 1 in 10,000 |
| Mini Feathered Sand Serpent | Desert | From a boss | 30 | +8 Strength·+7% Healing received·+70 Health | 1 in 2,000 |
| Mini Desert Spider | Desert | From a creature | 28 | +3 Agility·+4% Healing received | 1 in 10,000 |
| Mini Desert Phoenix | Desert | From a creature | 29 | +3 Agility·+4% Healing received | 1 in 10,000 |
| Mini Pharaoh | Pyramid | From a creature | 29 | +3 Charisma·+10% Mana regen | 1 in 10,000 |
| Mini Pyramid Warrior | Pyramid | From a creature | 31 | +3 Vitality·+10% Mana regen | 1 in 10,000 |
| Mini Pyramid Skeleton Warrior | Pyramid | From a creature | 33 | +3 Vitality·+10% Mana regen | 1 in 10,000 |
| Mini Medusa | Pyramid | From a creature | 32 | +3 Charisma·+10% Mana regen | 1 in 10,000 |
| Mini Skeleton | Cemetery | From a creature | 33 | +3 Vitality·+32 Health | 1 in 10,000 |
| Mini Skeleton Soldier | Cemetery | From a creature | 34 | +3 Vitality·+32 Health | 1 in 10,000 |
| Mini Reaper | Cemetery | From a creature | 36 | +3 Intelligence·+32 Health | 1 in 10,000 |
| Mini Gargoyle | Cemetery | From a creature | 37 | +3 Vitality·+32 Health | 1 in 10,000 |
| Mini Ghost Reaper | Cemetery | From a boss | 38 | +7 Intelligence·+70 Health·+72 Mana | 1 in 2,000 |
| Mini Spectral Knight | Specters | From a creature | 35 | +3 Intelligence·+1% Cooldown | 1 in 10,000 |
| Mini Spectral Warden | Specters | From a creature | 36 | +3 Intelligence·+1% Cooldown | 1 in 10,000 |
| Mini Old Town Thief | Old Town | From a creature | 37 | +3 Agility·+2% Gold | 1 in 10,000 |
| Mini Old Town Crone | Old Town | From a creature | 40 | +3 Intelligence·+2% Gold | 1 in 10,000 |
| Mini Cursed Village Woman | Old Town | From a creature | 41 | +3 Vitality·+2% Gold | 1 in 10,000 |
| Mini Cursed Village Man | Old Town | From a creature | 42 | +3 Vitality·+2% Gold | 1 in 10,000 |
| Mini Skull Orc | Orcs | From a creature | 41 | +3 Charisma·+9 Physical damage | 1 in 10,000 |
| Mini Orc Berserker | Orcs | From a creature | 46 | +8 Strength·+20 Physical damage | 1 in 10,000 |
| Mini Orangebeard Orc | Orcs | From a creature | 42 | +4 Strength·+9 Physical damage | 1 in 10,000 |
| Mini Orc Raider | Orcs | From a creature | 43 | +3 Agility·+9 Physical damage | 1 in 10,000 |
| Mini Blood Orc | Orcs | From a creature | 44 | +3 Agility·+9 Physical damage | 1 in 10,000 |
| Mini Night Orc | Orcs | From a creature | 45 | +3 Agility·+9 Physical damage | 1 in 10,000 |
| Mini Orc Warlord | Orcs | From a boss | 47 | +6 Charisma·+20 Physical damage·+70 Health | 1 in 2,000 |
| Mini Vampire Lady | Vampires | From a creature | 56 | +6 Charisma·+2% Life steal | 1 in 10,000 |
| Mini Vampire Lord | Vampires | From a creature | 42 | +3 Charisma·+1% Life steal | 1 in 10,000 |
| Mini Vampire Noble | Vampires | From a creature | 59 | +6 Charisma·+2% Life steal | 1 in 10,000 |
| Mini Snow Wolf | Snow | From a creature | 50 | +6 Agility·+3% Block | 1 in 10,000 |
| Mini Frost Soldier | Snow | From a creature | 51 | +8 Strength·+3% Block | 1 in 10,000 |
| Mini Frost Golem | Snow | From a creature | 52 | +7 Intelligence·+3% Block | 1 in 10,000 |
| Mini Frost Core | Snow | From a creature | 52 | +7 Intelligence·+3% Block | 1 in 10,000 |
| Mini Yeti | Snow | From a creature | 53 | +8 Strength·+3% Block | 1 in 10,000 |
| Mini Festive Yeti | Snow | From a boss | 54 | +6 Vitality·+3% Block·+70 Health | 1 in 2,000 |
| Mini Fire Spirit | Inferno | From a creature | 53 | +7 Intelligence·+16 Magic damage | 1 in 10,000 |
| Mini Flame Wisp | Inferno | From a creature | 55 | +7 Intelligence·+16 Magic damage | 1 in 10,000 |
| Mini Inferno Phoenix | Inferno | From a creature | 56 | +6 Agility·+16 Magic damage | 1 in 10,000 |
| Mini Devil | Inferno | From a boss | 57 | +7 Intelligence·+16 Magic damage·+70 Health | 1 in 2,000 |
| Mini Shark | Water | From a creature | 45 | +3 Agility·+34 Mana | 1 in 10,000 |
| Mini Mermaid | Water | From a creature | 47 | +6 Charisma·+72 Mana | 1 in 10,000 |
| Mini Leviathan | Water | From a creature | 48 | +6 Vitality·+72 Mana | 1 in 10,000 |
| Mini Brown Leviathan | Water | From a creature | 48 | +6 Vitality·+72 Mana | 1 in 10,000 |
| Mini Eclipse Sphinx | Pyramid | From a boss | 34 | +6 Charisma·+18% Mana regen·+70 Health | 1 in 2,000 |
| Mini Kraken | Water | From a boss | 49 | +6 Vitality·+72 Mana·+70 Health | 1 in 2,000 |
| Mini Red Dragon | Dragons | From a world boss | 55 | +8 Strength·+6% Elemental resist·+70 Health·+1 All attributes | 1 in 150 when the boss falls |
| Mini Small Black Dragon | Dragons | From a world boss | 40 | +8 Strength·+6% Elemental resist·+70 Health·+1 All attributes | 1 in 150 when the boss falls |
| Mini Green Dragon | Dragons | From a world boss | 44 | +8 Strength·+6% Elemental resist·+70 Health·+1 All attributes | 1 in 150 when the boss falls |
| Mini Black Dragon | Dragons | From a world boss | 62 | +8 Strength·+6% Elemental resist·+70 Health·+1 All attributes | 1 in 150 when the boss falls |
| Mini Crypt Hag | Dungeon | From a boss | 22 | +7 Intelligence·+7% Crit damage·+70 Health | 1 in 1,500 |
| Mini Dungeon Witch | Dungeon | From a boss | 27 | +7 Intelligence·+7% Crit damage·+70 Health | 1 in 1,500 |
| Mini Grand Warlock | Dungeon | From a boss | 52 | +7 Intelligence·+7% Crit damage·+70 Health | 1 in 1,500 |
| Mini Golden Gladiator | World | From a world boss | 52 | +6 Charisma·+3 All attributes·+70 Health | 1 in 150 when the boss falls |
| Mini Blood Witch | World | From a world boss | 48 | +7 Intelligence·+3 All attributes·+70 Health | 1 in 150 when the boss falls |
| Mini Blue Dragon | World | From a world boss | 58 | +8 Strength·+3 All attributes·+70 Health | 1 in 150 when the boss falls |
| Mini Wood Golem | World | From a world boss | 15 | +3 Intelligence·+2 All attributes·+32 Health | 1 in 150 when the boss falls |
| Mini Armored Beast | World | From a world boss | 30 | +8 Strength·+3 All attributes·+70 Health | 1 in 150 when the boss falls |
| Mini Stone Golem | World | From a world boss | 35 | +7 Intelligence·+3 All attributes·+70 Health | 1 in 150 when the boss falls |
| Mini Druid | Hall | From a creature | 48 | +7 Intelligence·+7% Defense | 1 in 10,000 |
| Mini Paladin | Hall | From a creature | 49 | +8 Strength·+7% Defense | 1 in 10,000 |
| Mini Cleric | Hall | From a creature | 49 | +7 Intelligence·+7% Defense | 1 in 10,000 |
| Mini Dwarf Warrior | Hall | From a creature | 50 | +8 Strength·+7% Defense | 1 in 10,000 |
| Mini Hall Knight | Hall | From a boss | 51 | +8 Strength·+7% Defense·+70 Health | 1 in 2,000 |
| Mini Vampire King | Vampires | From a boss | 60 | +6 Charisma·+2% Life steal·+70 Health | 1 in 2,000 |
| Mini Banshee | Specters | From a creature | 35 | +3 Intelligence·+1% Cooldown | 1 in 10,000 |
| Mini Chained Soul | Specters | From a creature | 34 | +3 Intelligence·+1% Cooldown | 1 in 10,000 |
| Mini Spectral Captain | Specters | From a boss | 37 | +7 Intelligence·+2% Cooldown·+70 Health | 1 in 2,000 |
| Mini Hellforged Minotaur | Inferno | From a creature | 54 | +8 Strength·+16 Magic damage | 1 in 10,000 |
Skill pets
Some professions have their own pet, which does not drop from any creature: it turns up while you work that profession, very rarely (on average, one every 400 hours or so of work). There is one per profession; it gives no attributes or zone bonuses and, while equipped, adds 5% experience to its profession. It is recorded in the Petdex, on its own.
| Name | Skill pets | Bonuses | Chance |
|---|---|---|---|
| Bear Cub | Hunting | +5% Hunting experience | Found while training Hunting: one every many hours of work |
| Kitchen Cat | Cooking | +5% Cooking experience | Found while training Cooking: one every many hours of work |
| Forge Spark | Smithing | +5% Smithing experience | Found while training Smithing: one every many hours of work |
| Mining Mole | Mining | +5% Mining experience | Found while training Mining: one every many hours of work |
| Squirrel | Woodcutting | +5% Woodcutting experience | Found while training Woodcutting: one every many hours of work |
| Hermit Crab | Fishing | +5% Fishing experience | Found while training Fishing: one every many hours of work |
| Walking Sprout | Herbalism | +5% Herbalism experience | Found while training Herbalism: one every many hours of work |
| Crow | Skinning | +5% Skinning experience | Found while training Skinning: one every many hours of work |
| Piglet | Butchery | +5% Butchery experience | Found while training Butchery: one every many hours of work |
| Beaver | Carpentry | +5% Carpentry experience | Found while training Carpentry: one every many hours of work |
| Brick Golem | Construction | +5% Construction experience | Found while training Construction: one every many hours of work |
| Owl | Fletching | +5% Fletching experience | Found while training Fletching: one every many hours of work |
| Rainbow Slime | Alchemy | +5% Alchemy experience | Found while training Alchemy: one every many hours of work |
| Silk Moth | Artisanry | +5% Artisanry experience | Found while training Artisanry: one every many hours of work |
| Will-o'-the-Wisp | Runecrafting | +5% Runecrafting experience | Found while training Runecrafting: one every many hours of work |
| Chick | Farming | +5% Farming experience | Found while training Farming: one every many hours of work |
| Gizmo | Salvaging | +5% Salvaging experience | Found while training Salvaging: one every many hours of work |
| Floating Skull | Slayer | +5% Slayer experience | Found while training Slayer: one every many hours of work |
| Far North Pup | House pet: Kennel | — | Very rarely comes back from a sled expedition to the Far North |
The Petdex
The Petdex is a tab in the Achievements window that shows every mini-pet you have had, even if you sold it later. It is only a collection and gives no bonus: a pet only gives its bonus while it is equipped in its slot.