Attributes
The attributes you assign drive your derived stats, and items stack on top. Here's the full table: which mods appear on what, and how much each tier gives.
Spread
| Name | What it does | Appears on |
|---|---|---|
| STR | Physical damage | Strength |
| AGI | Attack speed, critical chance and evasion; for Rogues, also damage | Agility |
| INT | Magic damage, mana and mana regeneration | Intelligence |
| CHA | More gold from outings and errands, shop discounts, healing and a better chance of rarity when crafting gear; for Bards, Clerics, Pirates, Duelists and Warlords, also damage | Charisma |
| VIT | Health, armor and regeneration; for Guardians, also damage | Vitality |
Attributes
| Name | Family | Kind |
|---|---|---|
| Health | Health | integer |
| Mana | Mana | integer |
| Energy | Charisma | integer |
| Health regen | Health | every 5 seconds |
| Mana regen | Mana | every 3 seconds |
| Energy regen | Charisma | per second |
| Physical damage | Physical damage | integer |
| Attack speed | Crit chance | decimal |
| Crit chance | Crit chance | percentage |
| Crit multiplier | Crit chance | percentage |
| Magic damage | Magic damage | integer |
| Cast speed | Magic damage | decimal |
| Mana saving | Mana | percentage |
| Cooldown | Charisma | percentage |
| Armor | Armor | integer |
| Evasion | Agility | percentage |
| Move speed | Agility | decimal |
| Magic find | Charisma | percentage |
| Block | Armor | percentage |
| Elemental res. | Armor | percentage |
| Healing received | Health | percentage |
| Life steal | Health | percentage |
| Gold bonus | Charisma | percentage |
| Experience bonus | Charisma | percentage |
During an outing, under your frame and your target's there is a row of small icons with each side's active effects: green border if it helps, red if it hurts, and below it what is left (minutes, rounds or shield hits). Hover one to see what it is and what it does. It shows food dishes, the spell shield and the debuffs creatures leave on you (poison, bleeding and the rest); later effects will go in the same row.
Attributes
vida5
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Health | + | 123270 | ArmorRuneAccessoryConsumableWeapon |
| Vitality | + | 136 | WeaponArmorRuneAccessory |
| Healing received | % | 2%4%7% | ArmorWeaponAccessory |
| Health regen | % | 1%2%4% | WeaponArmorRuneAccessory |
| Life steal | % | 1%1%2% | WeaponAccessory |
mana3
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Mana | + | 123472 | ConsumableArmorWeaponRuneAccessory |
| Intelligence | + | 137 | ArmorWeaponRuneAccessory |
| Mana regen | % | 5%10%18% | ArmorWeaponAccessory |
magia1
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Magic damage | + | 3816 | ArmorRuneWeaponAccessory |
defensa4
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Armor | % | 2%5%9% | ArmorAccessoryRuneWeapon |
| Elemental resist | % | 1%3%6% | WeaponAccessoryArmor |
| Defense | % | 2%4%7% | ArmorAccessoryWeapon |
| Block | % | 1%2%3% | ArmorWeapon |
ataque2
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Physical damage | + | 3920 | ArmorRuneWeaponAccessory |
| Strength | + | 248 | ArmorRuneWeapon |
critico3
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Crit chance | % | 1%2%3% | ArmorWeaponRuneAccessory |
| Attack speed | % | 1%2%3% | ArmorWeaponAccessory |
| Crit damage | % | 2%4%7% | WeaponAccessory |
agilidad3
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Agility | + | 136 | WeaponRuneArmorAccessory |
| Move speed | % | 1%2%3% | ArmorWeapon |
| Evasion | % | 1%2%3% | ArmorRuneWeapon |
especial5
| Name | Kind | Tiers | Appears on |
|---|---|---|---|
| Charisma | + | 136 | AccessoryArmorRune |
| All attributes | + | 123 | AccessoryRuneArmor |
| Cooldown | % | 1%1%2% | ArmorWeaponAccessory |
| Experience | % | 1%2%3% | RuneArmor |
| Gold | % | 1%2%4% | RuneArmor |
Resetting your points
The Potion of Rebirth returns every attribute point you spent: each attribute goes back to what your class and race give you, and the rest is yours to spend again however you like. Double-click it in your backpack; before it is used up, the game tells you how many points come back and asks you to confirm. If you have nothing spent, it is not used.
The Potion of Race Change changes your race and your face. Your attributes are rebuilt with the new race and the points you spent stay where they are. It can only be drunk with an empty Wheel of Aurelia: first the Elixir of Oblivion or releasing the nodes. Double-click it to open a window where you choose the race and the face.