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The Depths of Inferno

Fire spirits and flame wisps drift over the rivers of lava; deeper in, the inferno phoenix rises again and again from its own ashes. On the lava throne, someone is waiting for you.

At a glance

Brand, the last crusader
Levels51–56
Stages4
Time2 h 52 min
Cost 57
BossDevil
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 45337 min15,84025,733
Stage 2 of 45441 min16,02023,568
Stage 3 of 45545 min16,41021,864
Stage 4 of 4 Boss5650 min21,38925,822

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Depths of Inferno · Stage I

Level53
Min. level51
Time37 min
XP at its level 15,840
XP / hour25,733
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Fire Spirit6053227–307108.1–146.3422641 45—

Stage 2 of 4

The Depths of Inferno · Stage II

Level54
Min. level52
Time41 min
XP at its level 16,020
XP / hour23,568
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Fire Spirit3053227–307108.1–146.3422641 45—
Hellforged Minotaur3054228–309111.9–151.4432701 50 65

Stage 3 of 4

The Depths of Inferno · Stage III

Level55
Min. level53
Time45 min
XP at its level 16,410
XP / hour21,864
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Hellforged Minotaur3054228–309111.9–151.4432701 50 65
Flame Wisp3055230–311114.8–155.4442771 55—

Stage 4 of 4

The Depths of Inferno · Stage IV

Level56
Min. level54
Time50 min
XP at its level 21,389
XP / hour25,822
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Flame Wisp3055230–311114.8–155.4442771 55—
Inferno Phoenix2956231–312117.8–159.3452831 61
Devil Boss157545177.5464,6408.5 536—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.51
Per enemy0.2%
Per boss1.3%
Key2.8%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated