The Court of the Red Moon
Vampire ladies, nobles and lords keep watch in the castle's great hall, under the red moon. Above them all reigns the king, who never leaves his hall.
At a glance
Ulric, the hunter| Stages | Level | Time | XP at its level | XP / hour |
|---|---|---|---|---|
| Stage 1 of 4 | 56 | 50 min | 16,980 | 20,499 |
| Stage 2 of 4 | 57 | 55 min | 16,980 | 18,580 |
| Stage 3 of 4 | 58 | 1 h 0 min | 16,980 | 16,849 |
| Stage 4 of 4 Boss | 59 | 1 h 7 min | 22,468 | 20,226 |
The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.
Stage 1 of 4
The Court of the Red Moon · Stage I
| What you'll face | Amount | Level | Health | Hit | Armor | XP each | XP / health | Gold | Hide and meat |
|---|---|---|---|---|---|---|---|---|---|
| Vampire Lady | 60 | 56 | 231–312 | 117.8–159.3 | 45 | 283 | 1 | 61 | — |
Stage 2 of 4
The Court of the Red Moon · Stage II
| What you'll face | Amount | Level | Health | Hit | Armor | XP each | XP / health | Gold | Hide and meat |
|---|---|---|---|---|---|---|---|---|---|
| Vampire Lady | 60 | 56 | 231–312 | 117.8–159.3 | 45 | 283 | 1 | 61 | — |
Stage 3 of 4
The Court of the Red Moon · Stage III
| What you'll face | Amount | Level | Health | Hit | Armor | XP each | XP / health | Gold | Hide and meat |
|---|---|---|---|---|---|---|---|---|---|
| Vampire Lady | 60 | 56 | 231–312 | 117.8–159.3 | 45 | 283 | 1 | 61 | — |
Stage 4 of 4
The Court of the Red Moon · Stage IV
| What you'll face | Amount | Level | Health | Hit | Armor | XP each | XP / health | Gold | Hide and meat |
|---|---|---|---|---|---|---|---|---|---|
| Vampire Lady | 30 | 56 | 231–312 | 117.8–159.3 | 45 | 283 | 1 | 61 | — |
| Vampire Noble | 29 | 59 | 236–320 | 127.7–172.8 | 47 | 303 | 1.1 | 81 | — |
| Vampire King Boss | 1 | 60 | 558 | 192.3 | 48 | 4,944 | 8.9 | 720 | — |
Loot
Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.
How experience works
Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.
Experience is the sum of the enemies: if you fall, you keep what you defeated