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The Pinewood

Wolves, foxes and vipers are coming down from the pines to the roads of Aurelia. Deeper in, something old and huge moves between the trees.

At a glance

Mara, ranger
Levels1–5
ZoneForest
Stages5
Time2 min
Cost 2
BossEnt
Who gives it
Where to find
Aurelia · tile 334, 349
Needs first
Nothing: it is where the story starts
Unlocks
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 5110 s3612,960
Stage 2 of 5214 s4010,286
Stage 3 of 5322 s7712,600
Stage 4 of 5432 s10812,150
Stage 5 of 5 Boss541 s1,04591,756

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 5

The Pinewood · Stage I

Level1
Min. level1
Time10 s
XP at its level 36
XP / hour12,960
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Wolf1140–5415.7–21.31360.8 2 0

Stage 2 of 5

The Pinewood · Stage II

Level2
Min. level1
Time14 s
XP at its level 40
XP / hour10,286
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Wolf1140–5415.7–21.31400.9 2 0

Stage 3 of 5

The Pinewood · Stage III

Level3
Min. level1
Time22 s
XP at its level 77
XP / hour12,600
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Fox1246–6212.8–17.32330.6 4 0
Viper1353–7216.1–21.82440.7 6—

Stage 4 of 5

The Pinewood · Stage IV

Level4
Min. level2
Time32 s
XP at its level 108
XP / hour12,150
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Viper2353–7212.7–17.22320.5 6—
Hawk1460–8116.1–21.83440.6 8

Stage 5 of 5

The Pinewood · Stage V

Level5
Min. level3
Time41 s
XP at its level 1,045
XP / hour91,756
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Hawk2460–8113.9–18.83360.5 8
Turtle1567–9116.5–22.44460.6 10
Ent Boss1617728.758845 88—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.02
Per enemy0.1%
Per boss0.7%
Key0.1%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated