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Gnomeland

The gnomes of the old forest fell trees that aren't theirs and shoot at anyone who comes near. Someone has to go talk to them, or shut them up.

At a glance

Fennick, woodcutter
Levels3–9
Stages4
Time8 min
Cost 3
BossGnome Warrior
Where to find
Aurelia · tile 325, 349
Needs first
Unlocks
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 4541 s18215,980
Stage 2 of 461 min1969,938
Stage 3 of 483 min2806,503
Stage 4 of 4 Boss94 min93015,943

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

Gnomeland · Stage I

Level5
Min. level3
Time41 s
XP at its level 182
XP / hour15,980
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Gnome Archer4567–9116.5–22.44460.6 10—

Stage 2 of 4

Gnomeland · Stage II

Level6
Min. level4
Time1 min
XP at its level 196
XP / hour9,938
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Gnome Archer14567–9110.6–14.34140.2 10—

Stage 3 of 4

Gnomeland · Stage III

Level8
Min. level6
Time3 min
XP at its level 280
XP / hour6,503
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Gnome Archer8567–9110.3–13.94140.2 10—
Gnome Lumberjack8783–11213.6–18.46210.2 13—

Stage 4 of 4

Gnomeland · Stage IV

Level9
Min. level7
Time4 min
XP at its level 930
XP / hour15,943
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Gnome Lumberjack8783–11213.4–18.16210.2 13—
Gnome Mage8996–13017.6–23.97280.2 15—
Gnome Warrior Boss11024029.185122.1 128—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.03
Per enemy0%
Per boss0.3%
Key0.2%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated