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The Old Town

The town that stood before Aurelia is still there, at night. Thieves, ghouls and a nobility that never comes out by day.

At a glance

Varek, vampire hunter
Levels35–41
Stages4
Time1 h 21 min
Cost 27
BossCursed Village Man
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 43719 min7,47023,528
Stage 2 of 43820 min7,63623,296
Stage 3 of 44021 min8,37624,027
Stage 4 of 4 Boss4122 min12,20433,979

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Old Town · Stage I

Level37
Min. level35
Time19 min
XP at its level 7,470
XP / hour23,528
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Old Town Thief4537194–26267.4–91.1301660.7 31—

Stage 2 of 4

The Old Town · Stage II

Level38
Min. level36
Time20 min
XP at its level 7,636
XP / hour23,296
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Old Town Thief4637194–26267.2–90.9301660.7 31—

Stage 3 of 4

The Old Town · Stage III

Level40
Min. level38
Time21 min
XP at its level 8,376
XP / hour24,027
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Old Town Thief2437194–26266.9–90.5301660.7 31—
Old Town Crone2440202–27374.6–101321830.8 32—

Stage 4 of 4

The Old Town · Stage IV

Level41
Min. level39
Time22 min
XP at its level 12,204
XP / hour33,979
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Old Town Crone2440202–27374.5–100.8321830.8 32—
Cursed Village Woman2441203–27576.9–104331890.8 32—
Cursed Village Man Boss142482116.6343,1206.5 264—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.24
Per enemy0.1%
Per boss0.8%
Key1.3%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated