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The Broken Coast

Sharks, mermaids and rusted hulls that breathe. The coast broke when what slept beneath it woke up.

At a glance

Captain Rhea
Levels43–48
ZoneWater
Stages4
Time1 h 40 min
Cost 33
BossKraken
Who gives it
Where to find
Aurelia · tile 180, 595
Needs first
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 44524 min11,28928,105
Stage 2 of 44625 min11,50227,902
Stage 3 of 44725 min12,06628,521
Stage 4 of 4 Boss4826 min16,64438,360

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Broken Coast · Stage I

Level45
Min. level43
Time24 min
XP at its level 11,289
XP / hour28,105
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Shark5345212–28686.9–117.6362130.9 33 45

Stage 2 of 4

The Broken Coast · Stage II

Level46
Min. level44
Time25 min
XP at its level 11,502
XP / hour27,902
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Shark5445212–28686.8–117.4362130.9 33 45

Stage 3 of 4

The Broken Coast · Stage III

Level47
Min. level45
Time25 min
XP at its level 12,066
XP / hour28,521
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Shark2845212–28686.6–117.2362130.9 33 45
Mermaid2747215–29091.8–124.2382260.9 34—

Stage 4 of 4

The Broken Coast · Stage IV

Level48
Min. level46
Time26 min
XP at its level 16,644
XP / hour38,360
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Mermaid1947215–29091.6–124382260.9 34—
Leviathan1848218–29594.3–127.5382320.9 34 45
Brown Leviathan1848218–29594.3–127.5382320.9 34 45
Kraken Boss149517143.9393,8087.4 272 75

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.3
Per enemy0.1%
Per boss0.8%
Key1.6%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated