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The Hall of the Fallen

The best of another age swore to defend the hall forever, and they kept their word. Druids, paladins and the knight who never lowered his sword.

At a glance

Sir Edwyn, the last
Levels46–50
ZoneHall
Stages4
Time1 h 47 min
Cost 36
BossHall Knight
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 44826 min12,99229,943
Stage 2 of 44927 min13,45230,248
Stage 3 of 44927 min13,45230,248
Stage 4 of 4 Boss5027 min17,91639,328

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Hall of the Fallen · Stage I

Level48
Min. level46
Time26 min
XP at its level 12,992
XP / hour29,943
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Druid5648218–29594.3–127.5382320.9 34—

Stage 2 of 4

The Hall of the Fallen · Stage II

Level49
Min. level47
Time27 min
XP at its level 13,452
XP / hour30,248
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Druid1948218–29594.1–127.3382320.9 34—
Paladin1949220–29797.7–132.1392380.9 34—
Cleric1949220–29797.7–132.1392380.9 34—

Stage 3 of 4

The Hall of the Fallen · Stage III

Level49
Min. level47
Time27 min
XP at its level 13,452
XP / hour30,248
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Druid1948218–29594.1–127.3382320.9 34—
Paladin1949220–29797.7–132.1392380.9 34—
Cleric1949220–29797.7–132.1392380.9 34—

Stage 4 of 4

The Hall of the Fallen · Stage IV

Level50
Min. level48
Time27 min
XP at its level 17,916
XP / hour39,328
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Paladin1949220–29797.5–131.9392380.9 34—
Cleric1949220–29797.5–131.9392380.9 34—
Dwarf Warrior1950221–299100.1–135.5402450.9 35—
Hall Knight Boss151523151.3414,0167.7 304—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.32
Per enemy0.1%
Per boss0.8%
Key1.8%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated