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The Red Sands

Beyond the jungle, sand to the horizon. Scorpions, snakes and a phoenix that never quite dies. Something big swims beneath the sand.

At a glance

Samira, nomad
Levels23–29
ZoneDesert
Stages4
Time52 min
Cost 17
BossFeathered Sand Serpent
Who gives it
Where to find
Aurelia · tile 109, 197
Needs first
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 42512 min3,30016,639
Stage 2 of 42612 min3,50216,832
Stage 3 of 42814 min3,99617,586
Stage 4 of 4 Boss2914 min6,40027,011

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Red Sands · Stage I

Level25
Min. level23
Time12 min
XP at its level 3,300
XP / hour16,639
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Scorpion3325164–22243.2–58.5201000.5 26—

Stage 2 of 4

The Red Sands · Stage II

Level26
Min. level24
Time12 min
XP at its level 3,502
XP / hour16,832
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Scorpion1725164–22243–58.2201000.5 26—
Thorn Lizard1726166–22544.9–60.8211060.5 27 30

Stage 3 of 4

The Red Sands · Stage III

Level28
Min. level26
Time14 min
XP at its level 3,996
XP / hour17,586
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Thorn Lizard1826166–22544.6–60.3211060.5 27 30
Desert Spider1828173–23548.4–65.5221160.6 28—

Stage 4 of 4

The Red Sands · Stage IV

Level29
Min. level27
Time14 min
XP at its level 6,400
XP / hour27,011
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Desert Spider1828173–23548.3–65.3221160.6 28—
Desert Phoenix1829176–23850.9–68.9231210.6 28
Feathered Sand Serpent Boss13041877.9242,0324.9 232 30

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.15
Per enemy0.1%
Per boss0.6%
Key0.9%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated