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The Deep Jungle

Heat, vines and ruins swallowed by green. Gorillas, tigers and spiders the size of a dog. At its heart, an ent older than the pinewood.

At a glance

Kael, explorer
Levels19–25
ZoneJungle
Stages4
Time43 min
Cost 14
BossJungle Ent
Who gives it
Where to find
Aurelia · tile 326, 40
Needs first
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 42110 min2,34914,605
Stage 2 of 42210 min2,49014,623
Stage 3 of 42411 min2,88015,247
Stage 4 of 4 Boss2512 min4,90124,711

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Deep Jungle · Stage I

Level21
Min. level19
Time10 min
XP at its level 2,349
XP / hour14,605
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Gorilla2921151–20535.5–4817810.5 24 15

Stage 2 of 4

The Deep Jungle · Stage II

Level22
Min. level20
Time10 min
XP at its level 2,490
XP / hour14,623
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Gorilla1521151–20535.3–47.817810.5 24 15
Tiger1522154–20837.7–5118850.5 25 15

Stage 3 of 4

The Deep Jungle · Stage III

Level24
Min. level22
Time11 min
XP at its level 2,880
XP / hour15,247
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Tiger1622154–20837.3–50.518850.5 25 15
Jungle Werewolf1624161–21841.5–56.219950.5 26 15

Stage 4 of 4

The Deep Jungle · Stage IV

Level25
Min. level23
Time12 min
XP at its level 4,901
XP / hour24,711
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Jungle Werewolf1624161–21841.3–55.919950.5 26 15
Jungle Spider1625164–22243.2–58.5201000.5 26—
Jungle Ent Boss12639166.3211,6964.3 216—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.13
Per enemy0.1%
Per boss0.6%
Key0.7%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated