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The Abandoned Mine

The mine was closed years ago and someone opened it again. Spiders, goblins and a hooded foreman who puts whatever he finds to work.

At a glance

Gorim, miner
Levels11–17
ZoneMine
Stages4
Time26 min
Cost 9
BossHooded Foreman
StagesLevelTimeXP at its levelXP / hour
Stage 1 of 4135 min92410,204
Stage 2 of 4146 min9689,789
Stage 3 of 4167 min1,16410,025
Stage 4 of 4 Boss178 min2,48919,912

The XP columns show what a stage pays a character of that stage’s level. Duration and energy are the real ones, at full pace.

Stage 1 of 4

The Abandoned Mine · Stage I

Level13
Min. level11
Time5 min
XP at its level 924
XP / hour10,204
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Cave Spider2113124–16823.1–31.310440.3 19—

Stage 2 of 4

The Abandoned Mine · Stage II

Level14
Min. level12
Time6 min
XP at its level 968
XP / hour9,789
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Cave Spider2213124–16822.9–3110440.3 19—

Stage 3 of 4

The Abandoned Mine · Stage III

Level16
Min. level14
Time7 min
XP at its level 1,164
XP / hour10,025
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Cave Spider1213124–16822.5–30.510440.3 19—
Mine Goblin1215131–17726.1–35.212530.3 21—

Stage 4 of 4

The Abandoned Mine · Stage IV

Level17
Min. level15
Time8 min
XP at its level 2,489
XP / hour19,912
What you'll faceAmountLevel Health Hit ArmorXP eachXP / health GoldHide and meat
Mine Goblin1215131–17725.9–3512530.3 21—
Mine Serpent1217137–18629–39.214620.4 22 30
Hooded Foreman Boss11833545.1141,0563.2 184—

Loot

Every enemy you defeat rolls its share of the loot, and the boss weighs more. If you fall halfway, you keep what already dropped. The total per outing is the same as always: it comes from the energy spent.

Items per full run 0.08
Per enemy0.1%
Per boss0.5%
Key0.5%

How experience works

Experience is the sum of the enemies you defeat: there is no bonus for finishing, and if you fall halfway you keep what you already beat. Enemies at your level or up to 3 levels below pay in full; after that each level below takes 15% off, down to a floor of 10%. More than 10 levels below you they give no experience, but they still count for quests. Enemies above you pay 5% more per level, up to 20%.

Experience is the sum of the enemies: if you fall, you keep what you defeated