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How combat works

Expedition fights resolve on their own, turn by turn, with your real gear and spells

The world · OutingsAll the data: Expeditions

You don’t control the blows: your character fights alone, with their real stats. The scene shows you that exact fight, hit by hit.

You strike first; each turn lasts 3 seconds
  1. 1You attack as many times as your attack speed allows. Evasion, critical hits and armor count on both sides.
  2. 2Your spells cast themselves: the most expensive one your mana can pay for that isn’t on cooldown.
  3. 3Between creatures you rest: you recover 6 % of your health, plus your regeneration.
  4. 4Spell cooldowns carry over from one fight to the next, and from one expedition to the next.

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